Modern Age Errata & Clarifications

Moderator: HeroClix Mods

Marvel Heroclix: Avengers Black Panther and the Illuminati

Postby hcrulesteam » Wed Jun 05, 2019 1:46 am

050 Trader
[E] LET’S MAKE A TRADE: FREE: Once per turn for all characters with this power, choose an equipped character (friendly or opposing) within 3 squares and line of fire. If Trader is equipped, and both equipment have Equip: Any, those equipment are now equipped to the other character.

056 Kang, The Conqueror
[E] KANG WARS - X is any number up to the number of unoccupied Time Portal markers on the map. FREE: Place Kang, The Conqueror in an unoccupied square with a Time Portal marker then give him a CLOSE or RANGE action at no cost. After resolutions, remove that marker. Kang, The Conqueror may be given this FREE action up to X times.

067 Ebony Maw
[E] PERFECT TELEKINESIS - Telekinesis. When Ebony Maw uses it to make an Object attack, modify his attack +2 and increase the damage dealt by +1.
User avatar
Posts: 355
Joined: Wed Oct 22, 2014 3:26 pm

Star Trek Heroclix: Away Team: The Next Generation - RiF

Postby hcrulesteam » Sat Jul 27, 2019 4:21 pm

013 Thomas Riker
[E]UP UNTIL THAT TRANSPORTER ACCIDENT, THEY WERE THE SAME PERSON- SIDELINE ACTIVE: Once per turn for all characters on your Sideline with this trait, when a friendly character with the name "Commander William T. Riker" is placed with Telekinesis, after resolutions place #013 Thomas Riker from your Sideline adjacent to that character on click #1, 2 or 3. This game, Thomas Riker can't: be carried, be equipped, be given DOUBLE POWER actions, replace, or be replaced. This game, he returns to your Sideline: at the beginning of your next turn, immediately if no square he occupies is within 5 squares of the friendly Commander William T. Riker, or he is removed from the map by another effect.

020 Borg Boarding Party
[E]ADAPTATION- When a friendly character that's adjacent or has the Borg keyword is targeted or damaged during an opposing character's action, after resolutions opposing characters can't use any standard power(s) activated during that action for the rest of the turn. Protected: Pulse Wave.

031 Borg Queen, The One Who Is Many
[E]ASSIMILATION- FREE: Choose a character from your opponent's KO area. You may pay 1 PP plus 1 PP per 10 full points of that character's starting line played this game to place that character on that starting line in an unoccupied square within 6 squares and line of fire. That character becomes friendly to your force. A force may have only one character placed by this effect on the map at a time. (Example: You would remove 5 Plot Points for a 40-49 point character.)
User avatar
Posts: 355
Joined: Wed Oct 22, 2014 3:26 pm

Marvel Heroclix: X-Men the Animated Series

Postby hcrulesteam » Thu Aug 29, 2019 4:45 pm

019 Amelia Voght
[E]All references to "Ameila Voght" on the figure's card or tampo are "Amelia Voght" instead.

044 Donald Pierce
[E]Donald Pierce's Head (Special Object)- Indestructible. If this object is in Donald Pierce's starting area, adjacent characters can be given a DOUBLE POWER action to place Donald Pierce in this object's square on click #2 and then remove this object from the game.

047 Jean Grey
[E]THE PHOENIX UNBOUND- STOP. Invulnerability, [Power Cosmic TA], ;Wing; . When this click is first revealed, after resolutions deal 3 damage to all other (friendly and opposing) characters within 6 squares.// POWER: Replace Jean Grey with [XTAS] #G020 Dark Phoenix on her purple starting line (that is the replacement's starting line for all game effects).

G012 Cyclops Sentinel
[E]DECAPITATION IS IRRELEVANT- Once per game when Cyclops Sentinel takes damage from an opponent's attack, after resolutions you may generate a Sentinel Head bystander. If you do, Cyclops Sentinel can't make range attacks for the rest of the game.

G014 Proteus
[E]THE GARDEN OF PROTEUS- Once per action for all characters with this trait, whenever a standard character within range is given a costed action, after resolutions you may generate a blocking, hindering, obscuring, or water terrain marker within 3 squares of that character but not in their square. At the beginning of your next turn, remove all terrain markers generated by Proteus.
User avatar
Posts: 355
Joined: Wed Oct 22, 2014 3:26 pm


Return to HeroClix Errata & Clarifications

Who is online

Users browsing this forum: No registered users and 3 guests

Fatal: Not able to open cache/data_global.php